I have been drawing since childhood (like any other kid). People were my favorite subjects and still are. I didn't get into serious illustration until ninth grade. In the first few weeks of taking Graphic Arts I, I knew that I had to continue. There is something about drawing whatever on paper with pencil and then to immortalize it in Illustrator/Photoshop. In November 2011, I wanted to look into video game careers in order to pursue my love of drawing humanoid bodies. I found a free 30-day trial ZBrush which then led to Autodesk 3DS Max and Maya.
I am currently migrating my artwork from my previous portfolio website to this one. Until it is complete, please click on the link below to be redirected to my art. Thank you.